RABIULISLAM880 發表於 2024-2-28 16:12:08

ADASrelated information Compared

with the information on the instrument the amount of information on the HUD or ARHUD is greatly reduced The picture above shows the information usually displayed by ARHUD According to Hicks Law the more choices a user faces on an interface the longer the reaction time will be When driving the driver needs to pay attention to multiple visual elements at the same time including information about vehicles and pedestrians ahead of the road leaving little space for the HUD to display information The critical value of user information processing has yet to be studied and verified What is certain is that the information on the instrument


cannot be copied to the ARHUD Instead there must be a choice to extract the information on the instrument center control that is most relevant to the current drivingDisplay effect needs to be improved The display effect of ARHUD still has a lot of room for improvement USA Student Phone Number List Specifically include The problem of integration or natural fit between the digital virtual image presented by ARHUD and the real road environment How to adjust the picture position in real time according to the drivers line of sight and head posture ARHUD shows whether it can be dynamically adjusted according to external environments such as weather and light


https://lh7-us.googleusercontent.com/JXr2Sr2Wwa-hurKhzxJKxQ7Zqv1aTp35AOvJVw6suzOs5tFZzPZjL5XSYIQ6Z6eKLzC_K9Icy-YPazm2Wjb_yAVODGqjYv45wpayVU8ojamiO9UUq-iEp6ij_RgT0lXzlnCWJRWRZvW-rpCOEe14QZo


At present it is difficult for ARHUD to avoid delays because the vehicle speed is very fast but system data transmission and imaging are delayed resulting in the omission or deviation of marked objects such as surrounding cars intersection turn arrows etc which is not conducive to driving safety At present the ARHUD of most massproduced models actually uses D flat display technology The projected virtual image is fixed at a specific distance in front of the driver and then the D animation rendered in real

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